Matchs
Matchs
Paris joueurs
BC Game Masters
BC Game Masters Championship
BetBoom Storm
CCT Europe
CCT South America
CIS LAN Championship
Conquest of Prague
CS Asia Championships
Dust2.dk Ligaen
ESEA
European Pro League
Exort Series
GLuck Yungstar
IEM
NODWIN Clutch Series
Stake Ranked
Thunderpick World Championship
United21
XPortal
Rainbow Six Siege
1
StarCraft: Brood War
Moneyline
$599K Vol.
Map 1 Winner
$259K Vol.
Map Handicap
$20.2K Vol.
Total Maps
$23.7K Vol.
Series Objective Handicaps
Round Handicap
$1.8K Vol.
Totaux de série
Round Total
$2.4K Vol.
This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 6 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 8 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 7 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 54.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between Inner Circle Esports and 3DMAX in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If Inner Circle Esports wins exactly 2 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between Inner Circle Esports and 3DMAX in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If Inner Circle Esports wins exactly 1 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 52.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 53.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 51.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If 3DMAX wins exactly 2 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If 3DMAX wins exactly 1 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET:
This market will resolve to "3DMAX" if 3DMAX wins 2 or more maps than Inner Circle Esports in this match.
Otherwise, this market will resolve to "Inner Circle Esports".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely, with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market will resolve to "Over" if 3DMAX and Inner Circle Esports play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
This market is based solely on the number of games played in the series, not which team wins.
If the series is postponed, this market will remain open until the series has been completed.
If the series is canceled entirely, with no make-up match, this market will resolve 50-50.This market will resolve to "3DMAX" if 3DMAX win Map 2 against Inner Circle Esports in this match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win Map 2 against 3DMAX in this match.
If the match is concluded before Map 2 is played (e.g., a team clinches the match early), this market will resolve 50-50.
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win Map 1 against Inner Circle Esports in this match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win Map 1 against 3DMAX in this match.
If the match is concluded before Map 1 is played (e.g., a team clinches the match early), this market will resolve 50-50.
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins 2 or more maps than 3DMAX in this match.
Otherwise, this market will resolve to "3DMAX".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.
Marché ouvert : Jan 9, 2026, 10:00 PM ET
Volume
$905,990Date de fin
15 janv. 2026Marché ouvert
Jan 9, 2026, 10:00 PM ETSource de résolution
https://www.twitch.tv/BLASTPremierResolver
0x65070BE91...Moneyline
$599K Vol.
Map 1 Winner
$259K Vol.
Map Handicap
$20.2K Vol.
Total Maps
$23.7K Vol.
Series Objective Handicaps
Round Handicap
$1.8K Vol.
Totaux de série
Round Total
$2.4K Vol.
This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 6 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 8 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 7 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 54.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between Inner Circle Esports and 3DMAX in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If Inner Circle Esports wins exactly 2 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between Inner Circle Esports and 3DMAX in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If Inner Circle Esports wins exactly 1 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 52.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 53.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 51.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If 3DMAX wins exactly 2 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If 3DMAX wins exactly 1 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET:
This market will resolve to "3DMAX" if 3DMAX wins 2 or more maps than Inner Circle Esports in this match.
Otherwise, this market will resolve to "Inner Circle Esports".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely, with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market will resolve to "Over" if 3DMAX and Inner Circle Esports play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
This market is based solely on the number of games played in the series, not which team wins.
If the series is postponed, this market will remain open until the series has been completed.
If the series is canceled entirely, with no make-up match, this market will resolve 50-50.This market will resolve to "3DMAX" if 3DMAX win Map 2 against Inner Circle Esports in this match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win Map 2 against 3DMAX in this match.
If the match is concluded before Map 2 is played (e.g., a team clinches the match early), this market will resolve 50-50.
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win Map 1 against Inner Circle Esports in this match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win Map 1 against 3DMAX in this match.
If the match is concluded before Map 1 is played (e.g., a team clinches the match early), this market will resolve 50-50.
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins 2 or more maps than 3DMAX in this match.
Otherwise, this market will resolve to "3DMAX".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.
Marché ouvert : Jan 9, 2026, 10:00 PM ET
Volume
$905,990Date de fin
15 janv. 2026Marché ouvert
Jan 9, 2026, 10:00 PM ETSource de résolution
https://www.twitch.tv/BLASTPremierResolver
0x65070BE91...Méfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes
Le marché « Inner Circle Esports vs. 3DMAX » sur Polymarket vous permet de trader sur le résultat du match Counter-Strike 2 entre Inner Circle Esports et 3DMAX dans le Counter-Strike 2, prévu le January 15, 2026 à 8:30 AM ET. C'est une série en Best of 3. Le marché principal est le Series Moneyline — quelle équipe remportera le match — où Inner Circle Esports est actuellement coté à 100¢ (probabilité implicite de 100 %) et 3DMAX à 0¢ (0 %). Au-delà du Series Moneyline, les marchés esports sur Polymarket peuvent proposer des gagnants de map individuels, des handicaps de map et un total de maps, vous offrant de multiples façons de trader sur ce match. Les prix reflètent des probabilités participatives en temps réel. Les parts du résultat correct rapportent 1 $ chacune lorsque le marché est résolu après la fin du match.
À ce jour, le marché « Inner Circle Esports vs. 3DMAX » a généré $906K de volume total de trading sur tous les types de marchés (Series Moneyline, gagnants de map individuels, handicaps de map et total de maps). Ce volume reflète un engagement actif de la communauté de traders Polymarket, et un plus grand nombre de traders signifie généralement des cotes plus informatives et fiables. Vous pouvez suivre les mouvements de prix en direct et trader sur n'importe quel marché directement sur cette page.
Pour trader sur « Inner Circle Esports vs. 3DMAX », commencez par choisir le type de marché que vous souhaitez : Series Moneyline (quelle équipe gagne le match), Gagnants de Map Individuels (qui gagne un map spécifique de la série), Handicap de Map (marge de victoires de map) ou Total de Maps (over/under sur le nombre de maps joués). Chaque marché affiche le prix actuel de chaque côté — par exemple, le moneyline affiche ICE à 100¢ et 3DMAX à 0¢. Sélectionnez le côté sur lequel vous voulez trader, choisissez « Acheter » pour prendre une position ou « Vendre » pour clôturer une position existante, entrez votre montant et cliquez sur « Trader ». Si le côté que vous avez choisi est correct à la fin du match et que le marché est résolu, vos parts rapportent 1 $ chacune. Si c'est incorrect, elles rapportent 0 $. Vous pouvez également vendre vos parts à tout moment avant la fin du match pour sécuriser un profit ou limiter une perte.
Les cotes Series Moneyline actuelles pour « Inner Circle Esports vs. 3DMAX » indiquent Inner Circle Esports à 100¢ (probabilité implicite de 100 %) et 3DMAX à 0¢ (0 %). Toutes les cotes sont mises à jour en temps réel à mesure que les traders achètent et vendent des parts, reflétant la dernière vision collective du déroulement de ce match. Revenez fréquemment ou ajoutez cette page à vos favoris pour suivre l'évolution des cotes à l'approche du match.
Oui. Vous n'avez pas besoin de trader pour rester informé. Cette page sert de suivi des cotes en direct pour le match Inner Circle Esports contre 3DMAX. Les cotes du Series Moneyline, des gagnants de map individuels, du handicap de map et du total de maps sont toutes mises à jour en temps réel à mesure que de nouveaux trades sont effectués. Vous pouvez utiliser le graphique pour suivre l'évolution des lignes à l'approche du match — les changements de cotes signalent souvent de nouvelles informations comme des changements de roster, la forme récente ou des mouvements importants de la part de gros traders. Consultez les sections Head to Head, Form Guide et Map Winrate sur certains matchups pour des données et du contexte plus approfondis. Ajoutez cette page à vos favoris, consultez la section commentaires pour voir ce que disent les autres traders, et utilisez les filtres de période sur le graphique pour examiner l'évolution des cotes. C'est une fenêtre gratuite et en temps réel sur les attentes du marché.
Les cotes de Polymarket sont fixées par de vrais traders qui engagent de l'argent réel derrière leurs convictions, ce qui tend à produire des probabilités bien calibrées. Avec $906K tradés sur « Inner Circle Esports vs. 3DMAX », ces prix agrègent les connaissances collectives et la conviction des participants actifs — de manière similaire à la façon dont les bookmakers traditionnels reflètent l'argent des parieurs avisés et du public, mais dans un marché ouvert et transparent auquel chacun peut participer. Les marchés de prédiction ont un solide historique de précision, en particulier à l'approche de la résolution des événements. Pour les dernières statistiques, consultez la page de précision sur Polymarket.
Pour placer votre premier trade sur « Inner Circle Esports vs. 3DMAX », inscrivez-vous pour un compte Polymarket gratuit et approvisionnez-le en utilisant des cryptomonnaies, une carte de crédit ou de débit, ou un virement bancaire. Une fois votre compte approvisionné, revenez sur cette page et choisissez un type de marché — Series Moneyline, Gagnants de Map Individuels, Handicap de Map ou Total de Maps — sélectionnez le côté sur lequel vous voulez trader (par ex. ICE ou 3DMAX sur le moneyline), entrez votre montant et cliquez sur « Trader ». Si vous êtes nouveau dans les marchés de prédiction, cliquez sur le lien « Comment ça marche » en haut de n'importe quelle page Polymarket pour un guide étape par étape.
Sur Polymarket, le prix de chaque côté d'un marché représente la probabilité implicite du marché. Un prix de 100¢ pour ICE sur le Series Moneyline signifie que les traders estiment collectivement qu'il y a environ 100 % de chances que Inner Circle Esports remporte ce match. Si vous achetez des parts ICE à 100¢ et qu'ils gagnent, vous recevez 1 $ par part — soit un profit de 0¢ par part. S'ils perdent, ces parts valent 0 $. La même logique s'applique aux gagnants de map individuels, aux handicaps de map et au total de maps : un prix plus bas signifie un gain potentiel plus élevé mais une probabilité implicite plus faible d'être correct.
Le match « Inner Circle Esports vs. 3DMAX » est prévu le January 15, 2026 à 8:30 AM ET dans le Counter-Strike 2. Le trading reste ouvert et les cotes continueront d'évoluer à mesure que de nouvelles informations émergent à l'approche du match. Le marché est résolu une fois la série terminée et les résultats officiels confirmés par la source de résolution. Le moment exact de la résolution dépend du nombre de maps joués dans la série Best of 3.
Le marché « Inner Circle Esports vs. 3DMAX » compte 7,627 commentaires où les traders partagent leurs analyses, débattent des résultats du match et discutent des développements récents comme les changements de roster et la forme récente. Faites défiler jusqu'à la section commentaires pour rejoindre la conversation. Vous pouvez également consulter l'onglet « Principaux détenteurs » pour voir comment les plus gros traders du marché sont positionnés, ou l'onglet « Activité » pour un flux en temps réel des transactions effectuées.
Polymarket est le plus grand marché de prédiction au monde, où vous pouvez rester informé et trader sur des événements du monde réel. Les traders achètent et vendent des parts sur des résultats couvrant la politique, le sport, les cryptomonnaies, la finance, la technologie, la culture et l'esport — y compris les tournois et matchs de League of Legends, CS2, Valorant, Dota 2, et plus encore. Les prix reflètent des probabilités participatives en temps réel soutenues par de l'argent réel, offrant une alternative transparente et orientée par le marché aux sources de cotes traditionnelles. Que vous soyez un trader esport expérimenté ou que vous débutiez, Polymarket vous permet de mettre vos connaissances à profit.


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