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icon for Will BC.Game make a roster move before May?

Will BC.Game make a roster move before May?

icon for Will BC.Game make a roster move before May?

Will BC.Game make a roster move before May?

>99% chance
Polymarket

$48,567 Vol.

>99% chance
Polymarket

$48,567 Vol.

This market will resolve to "Yes" if any player joins or leaves BC.Game's main CS2 roster (defined as players listed with status = “Starter” in the “Players of BC.Game” table on HLTV: https://www.hltv.org/team/12878/bcgame#tab-rosterBox) by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No". As of market creation the active starter roster consists of the following five players: s1mple, electroNic, aragornN, krazy, and MUTiRiS. Name changes or aliases referring to the same player do not qualify as roster changes. For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starter lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different 5-player active roster on HLTV. Coach changes and temporary stand-ins for a single event, will not count. For matches and events, the stand-in appears in the active 5-player lineup but with a clear marker (e.g., [SI]) to distinguish them from the core roster. The primary resolution source for this market will be HLTV; however a consensus of credible reporting may also be used.BC.Game's CS2 roster underwent a major shakeup on April 14 when starters MUTiRiS and aragornN were benched following a dismal stretch, including an early PGL Bucharest group stage exit and broader struggles that dropped their VRS standing. This official move to the inactive roster—confirmed via HLTV updates—directly fulfills the market criterion, driving trader consensus to 100% Yes as the deadline approaches May 1. Persistent poor synergy despite stars like s1mple and electronic has fueled ongoing roster flux, with prior rumors from analysts like Striker and the CEO amplifying expectations. Barring an unprecedented reversal, such as immediate unbenchings, the outcome remains locked.

This market will resolve to "Yes" if any player joins or leaves BC.Game's main CS2 roster (defined as players listed with status = “Starter” in the “Players of BC.Game” table on HLTV: https://www.hltv.org/team/12878/bcgame#tab-rosterBox) by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No".

As of market creation the active starter roster consists of the following five players: s1mple, electroNic, aragornN, krazy, and MUTiRiS. Name changes or aliases referring to the same player do not qualify as roster changes.

For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starter lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different 5-player active roster on HLTV.

Coach changes and temporary stand-ins for a single event, will not count. For matches and events, the stand-in appears in the active 5-player lineup but with a clear marker (e.g., [SI]) to distinguish them from the core roster.

The primary resolution source for this market will be HLTV; however a consensus of credible reporting may also be used.
This market will resolve to "Yes" if any player joins or leaves BC.Game's main CS2 roster (defined as players listed with status = “Starter” in the “Players of BC.Game” table on HLTV: https://www.hltv.org/team/12878/bcgame#tab-rosterBox) by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No". As of market creation the active starter roster consists of the following five players: s1mple, electroNic, aragornN, krazy, and MUTiRiS. Name changes or aliases referring to the same player do not qualify as roster changes. For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starter lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different 5-player active roster on HLTV. Coach changes and temporary stand-ins for a single event, will not count. For matches and events, the stand-in appears in the active 5-player lineup but with a clear marker (e.g., [SI]) to distinguish them from the core roster. The primary resolution source for this market will be HLTV; however a consensus of credible reporting may also be used.
Volume
$48,567
End Date
Apr 30, 2026
Market Opened
Feb 2, 2026, 6:05 PM ET

Outcome proposed: Yes

No dispute

Final outcome: Yes

This market will resolve to "Yes" if any player joins or leaves BC.Game's main CS2 roster (defined as players listed with status = “Starter” in the “Players of BC.Game” table on HLTV: https://www.hltv.org/team/12878/bcgame#tab-rosterBox) by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No". As of market creation the active starter roster consists of the following five players: s1mple, electroNic, aragornN, krazy, and MUTiRiS. Name changes or aliases referring to the same player do not qualify as roster changes. For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starter lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different 5-player active roster on HLTV. Coach changes and temporary stand-ins for a single event, will not count. For matches and events, the stand-in appears in the active 5-player lineup but with a clear marker (e.g., [SI]) to distinguish them from the core roster. The primary resolution source for this market will be HLTV; however a consensus of credible reporting may also be used.BC.Game's CS2 roster underwent a major shakeup on April 14 when starters MUTiRiS and aragornN were benched following a dismal stretch, including an early PGL Bucharest group stage exit and broader struggles that dropped their VRS standing. This official move to the inactive roster—confirmed via HLTV updates—directly fulfills the market criterion, driving trader consensus to 100% Yes as the deadline approaches May 1. Persistent poor synergy despite stars like s1mple and electronic has fueled ongoing roster flux, with prior rumors from analysts like Striker and the CEO amplifying expectations. Barring an unprecedented reversal, such as immediate unbenchings, the outcome remains locked.

This market will resolve to "Yes" if any player joins or leaves BC.Game's main CS2 roster (defined as players listed with status = “Starter” in the “Players of BC.Game” table on HLTV: https://www.hltv.org/team/12878/bcgame#tab-rosterBox) by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No".

As of market creation the active starter roster consists of the following five players: s1mple, electroNic, aragornN, krazy, and MUTiRiS. Name changes or aliases referring to the same player do not qualify as roster changes.

For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starter lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different 5-player active roster on HLTV.

Coach changes and temporary stand-ins for a single event, will not count. For matches and events, the stand-in appears in the active 5-player lineup but with a clear marker (e.g., [SI]) to distinguish them from the core roster.

The primary resolution source for this market will be HLTV; however a consensus of credible reporting may also be used.
This market will resolve to "Yes" if any player joins or leaves BC.Game's main CS2 roster (defined as players listed with status = “Starter” in the “Players of BC.Game” table on HLTV: https://www.hltv.org/team/12878/bcgame#tab-rosterBox) by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No". As of market creation the active starter roster consists of the following five players: s1mple, electroNic, aragornN, krazy, and MUTiRiS. Name changes or aliases referring to the same player do not qualify as roster changes. For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starter lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different 5-player active roster on HLTV. Coach changes and temporary stand-ins for a single event, will not count. For matches and events, the stand-in appears in the active 5-player lineup but with a clear marker (e.g., [SI]) to distinguish them from the core roster. The primary resolution source for this market will be HLTV; however a consensus of credible reporting may also be used.
Volume
$48,567
End Date
Apr 30, 2026
Market Opened
Feb 2, 2026, 6:05 PM ET

Outcome proposed: Yes

No dispute

Final outcome: Yes

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Frequently Asked Questions

"Will BC.Game make a roster move before May?" is a prediction market on Polymarket where traders buy and sell "Yes" or "No" shares based on whether they believe this event will happen. The current crowd-sourced probability is 100% for "Yes." For example, if "Yes" is priced at 100¢, the market collectively assigns a 100% chance that this event will occur. These odds shift continuously as traders react to new developments and information. Shares in the correct outcome are redeemable for $1 each upon market resolution.

As of today, "Will BC.Game make a roster move before May?" has generated $48.6K in total trading volume since the market launched on Feb 2, 2026. This level of trading activity reflects strong engagement from the Polymarket community and helps ensure that the current odds are informed by a deep pool of market participants. You can track live price movements and trade on any outcome directly on this page.

To trade on "Will BC.Game make a roster move before May?," simply choose whether you believe the answer is "Yes" or "No." Each side has a current price that reflects the market's implied probability. Enter your amount and click "Trade." If you buy "Yes" shares and the outcome resolves as "Yes," each share pays out $1. If it resolves as "No," your "Yes" shares pay $0. You can also sell your shares at any time before resolution if you want to lock in a profit or cut a loss.

The current probability for "Will BC.Game make a roster move before May?" is 100% for "Yes." This means the Polymarket crowd currently believes there is a 100% chance that this event will occur. These odds update in real-time based on actual trades, providing a continuously updated signal of what the market expects to happen.

The resolution rules for "Will BC.Game make a roster move before May?" define exactly what needs to happen for each outcome to be declared a winner — including the official data sources used to determine the result. You can review the complete resolution criteria in the "Rules" section on this page above the comments. We recommend reading the rules carefully before trading, as they specify the precise conditions, edge cases, and sources that govern how this market is settled.