The Dota 2 portion of the 2026 Esports World Cup featured 24 elite teams competing across group stages, a survival round, and playoffs in Paris from early to mid-July, with high-stakes matches emphasizing aggressive carries and teamfight execution. Rampages—defined in-game as a single hero securing five uninterrupted kills on opposing players—remain infrequent even at this level, hinging on factors like hero selection favoring burst damage or mobility, early leads enabling snowballing, and opponent coordination failures under pressure from favorites such as Team Falcons or BB Team. The event's conclusion means any final tally is locked in, though traders weigh historical base rates from prior majors alongside the tournament's fast-paced format and prize incentives that reward decisive plays. Upcoming resolution hinges solely on official in-game recognition of these sequences across all matches.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedHow Many Rampage Will There Be at EWC 2026
$5 Vol.
0-1
No
2-3
No
4-5
No
6+
Yes
$5 Vol.
0-1
No
2-3
No
4-5
No
6+
Yes
A "rampage" is a rampage as recognized and recorded in-game by Dota 2 (a single player killing all five opposing heroes in succession within the game's rampage window). Every rampage recorded in-game counts toward the total.
Multiple rampages within the same game all count individually toward the total, including multiple rampages by the same player or by different players, on either team.
Only completed official games at EWC 2026 Dota 2 count (group stage, survival/gauntlet stage, and playoffs). A rampage occurring in a game that is remade or not completed does not count.
The market resolves to the single range containing the final total number of rampages at the conclusion of the tournament.
If the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will resolve to "No."
The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.
Market Opened: Jul 2, 2026, 7:45 PM ET
Resolver
0x65070BE91...Outcome proposed: No
No dispute
Final outcome: No
A "rampage" is a rampage as recognized and recorded in-game by Dota 2 (a single player killing all five opposing heroes in succession within the game's rampage window). Every rampage recorded in-game counts toward the total.
Multiple rampages within the same game all count individually toward the total, including multiple rampages by the same player or by different players, on either team.
Only completed official games at EWC 2026 Dota 2 count (group stage, survival/gauntlet stage, and playoffs). A rampage occurring in a game that is remade or not completed does not count.
The market resolves to the single range containing the final total number of rampages at the conclusion of the tournament.
If the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will resolve to "No."
The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.
Resolver
0x65070BE91...Outcome proposed: No
No dispute
Final outcome: No
The Dota 2 portion of the 2026 Esports World Cup featured 24 elite teams competing across group stages, a survival round, and playoffs in Paris from early to mid-July, with high-stakes matches emphasizing aggressive carries and teamfight execution. Rampages—defined in-game as a single hero securing five uninterrupted kills on opposing players—remain infrequent even at this level, hinging on factors like hero selection favoring burst damage or mobility, early leads enabling snowballing, and opponent coordination failures under pressure from favorites such as Team Falcons or BB Team. The event's conclusion means any final tally is locked in, though traders weigh historical base rates from prior majors alongside the tournament's fast-paced format and prize incentives that reward decisive plays. Upcoming resolution hinges solely on official in-game recognition of these sequences across all matches.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated



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