Moneyline
$599K Vol.
Map 1 Winner
$259K Vol.
Map Handicap
$20.2K Vol.
Total Maps
$23.7K Vol.
Series Objective Handicaps
Round Handicap
$1.8K Vol.
Totales de serie
Round Total
$2.4K Vol.
This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 6 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 8 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 7 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 54.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between Inner Circle Esports and 3DMAX in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If Inner Circle Esports wins exactly 2 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between Inner Circle Esports and 3DMAX in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If Inner Circle Esports wins exactly 1 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 52.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 53.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 51.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If 3DMAX wins exactly 2 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If 3DMAX wins exactly 1 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET:
This market will resolve to "3DMAX" if 3DMAX wins 2 or more maps than Inner Circle Esports in this match.
Otherwise, this market will resolve to "Inner Circle Esports".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely, with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market will resolve to "Over" if 3DMAX and Inner Circle Esports play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
This market is based solely on the number of games played in the series, not which team wins.
If the series is postponed, this market will remain open until the series has been completed.
If the series is canceled entirely, with no make-up match, this market will resolve 50-50.This market will resolve to "3DMAX" if 3DMAX win Map 2 against Inner Circle Esports in this match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win Map 2 against 3DMAX in this match.
If the match is concluded before Map 2 is played (e.g., a team clinches the match early), this market will resolve 50-50.
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win Map 1 against Inner Circle Esports in this match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win Map 1 against 3DMAX in this match.
If the match is concluded before Map 1 is played (e.g., a team clinches the match early), this market will resolve 50-50.
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins 2 or more maps than 3DMAX in this match.
Otherwise, this market will resolve to "3DMAX".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.
Mercado abierto: Jan 9, 2026, 10:00 PM ET
Volumen
$905,990Fecha de finalización
15 ene 2026Mercado abierto
Jan 9, 2026, 10:00 PM ETFuente de resolución
https://www.twitch.tv/BLASTPremierResolver
0x65070BE91...Moneyline
$599K Vol.
Map 1 Winner
$259K Vol.
Map Handicap
$20.2K Vol.
Total Maps
$23.7K Vol.
Series Objective Handicaps
Round Handicap
$1.8K Vol.
Totales de serie
Round Total
$2.4K Vol.
This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 6 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 8 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 7 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 54.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between Inner Circle Esports and 3DMAX in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If Inner Circle Esports wins exactly 2 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between Inner Circle Esports and 3DMAX in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If Inner Circle Esports wins exactly 1 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 52.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 53.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 51.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If 3DMAX wins exactly 2 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If 3DMAX wins exactly 1 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET:
This market will resolve to "3DMAX" if 3DMAX wins 2 or more maps than Inner Circle Esports in this match.
Otherwise, this market will resolve to "Inner Circle Esports".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely, with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market will resolve to "Over" if 3DMAX and Inner Circle Esports play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
This market is based solely on the number of games played in the series, not which team wins.
If the series is postponed, this market will remain open until the series has been completed.
If the series is canceled entirely, with no make-up match, this market will resolve 50-50.This market will resolve to "3DMAX" if 3DMAX win Map 2 against Inner Circle Esports in this match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win Map 2 against 3DMAX in this match.
If the match is concluded before Map 2 is played (e.g., a team clinches the match early), this market will resolve 50-50.
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win Map 1 against Inner Circle Esports in this match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win Map 1 against 3DMAX in this match.
If the match is concluded before Map 1 is played (e.g., a team clinches the match early), this market will resolve 50-50.
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins 2 or more maps than 3DMAX in this match.
Otherwise, this market will resolve to "3DMAX".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.
Mercado abierto: Jan 9, 2026, 10:00 PM ET
Volumen
$905,990Fecha de finalización
15 ene 2026Mercado abierto
Jan 9, 2026, 10:00 PM ETFuente de resolución
https://www.twitch.tv/BLASTPremierResolver
0x65070BE91...Cuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
El mercado "Inner Circle Esports vs. 3DMAX" en Polymarket te permite operar sobre el resultado del partido de Counter-Strike 2 entre Inner Circle Esports y 3DMAX en el Counter-Strike 2, programado para el January 15, 2026 a las 8:30 AM ET. Es una serie al mejor de 3. El mercado principal es el Series Moneyline — qué equipo ganará el partido — donde Inner Circle Esports tiene un precio actual de 100¢ (100% de probabilidad implícita) y 3DMAX de 0¢ (0%). Más allá del Series Moneyline, los mercados de esports en Polymarket pueden incluir ganadores de map individuales, handicaps de map y total de maps, dándote múltiples formas de operar en este partido. Los precios reflejan probabilidades colaborativas en tiempo real. Las acciones del resultado correcto pagan $1 cada una cuando el mercado se resuelve tras finalizar el partido.
A día de hoy, el mercado "Inner Circle Esports vs. 3DMAX" ha generado $906K en volumen total de trading en todos los tipos de mercado (Series Moneyline, ganadores de map individuales, handicaps de map y total de maps). Este volumen refleja una participación activa de la comunidad de trading de Polymarket, y un grupo más amplio de operadores generalmente significa probabilidades más informativas y confiables. Puedes seguir los movimientos de precios en vivo y operar en cualquier mercado directamente en esta página.
Para operar en "Inner Circle Esports vs. 3DMAX", comienza eligiendo el tipo de mercado en el que quieres operar: Series Moneyline (qué equipo gana el partido), Ganadores de Map Individuales (quién gana un map específico de la serie), Handicap de Map (margen de victorias de map) o Total de Maps (over/under en la cantidad de maps jugados). Cada mercado muestra el precio actual para cada lado — por ejemplo, el moneyline muestra ICE a 100¢ y 3DMAX a 0¢. Selecciona el lado en el que quieres operar, elige Comprar para tomar una posición o Vender para cerrar una existente, ingresa tu cantidad y haz clic en Operar. Si el lado que elegiste es correcto cuando el partido termina y el mercado se resuelve, tus acciones pagan $1 cada una. Si es incorrecto, pagan $0. También puedes vender tus acciones en cualquier momento antes de que termine el partido para asegurar una ganancia o reducir una pérdida.
Las probabilidades actuales del Series Moneyline para "Inner Circle Esports vs. 3DMAX" muestran a Inner Circle Esports a 100¢ (100% de probabilidad implícita) y a 3DMAX a 0¢ (0%). Todas las probabilidades se actualizan en tiempo real a medida que los operadores compran y venden acciones, reflejando la visión colectiva más reciente de cómo se desarrollará este partido. Consulta frecuentemente o guarda esta página en favoritos para seguir cómo cambian las probabilidades a medida que se acerca la hora del partido.
Sí. No necesitas operar para mantenerte informado. Esta página sirve como un rastreador de probabilidades en vivo para el partido de Inner Circle Esports vs. 3DMAX. Las probabilidades del Series Moneyline, ganadores de map individuales, handicap de map y total de maps se actualizan en tiempo real a medida que se realizan nuevas operaciones. Puedes usar el gráfico para seguir el movimiento de líneas a medida que se acerca la hora del partido — los cambios en las probabilidades a menudo señalan nueva información como cambios de roster, forma reciente o movimientos fuertes de grandes operadores. Consulta las secciones Head to Head, Form Guide y Map Winrate en ciertos enfrentamientos para datos y contexto más profundos. Guarda esta página en favoritos, revisa la sección de comentarios para ver qué dicen otros operadores y usa los filtros de rango de tiempo en el gráfico para revisar cómo han cambiado las probabilidades. Es una ventana gratuita en tiempo real a lo que el mercado espera.
Las probabilidades de Polymarket son establecidas por operadores reales que respaldan sus creencias con dinero real, lo que tiende a producir probabilidades bien calibradas. Con $906K operados en "Inner Circle Esports vs. 3DMAX", estos precios agregan el conocimiento colectivo y la convicción de los participantes activos — similar a cómo las casas de apuestas tradicionales reflejan el dinero profesional y público, pero en un mercado abierto y transparente en el que cualquiera puede participar. Los mercados de predicción tienen un sólido historial de precisión, especialmente a medida que los eventos se acercan a su resolución. Para las estadísticas más recientes, visita la página de precisión en Polymarket.
Para realizar tu primera operación en "Inner Circle Esports vs. 3DMAX", regístrate en una cuenta gratuita de Polymarket y finánciala usando criptomonedas, una tarjeta de crédito o débito, o una transferencia bancaria. Una vez que tu cuenta esté financiada, regresa a esta página y elige un tipo de mercado — Series Moneyline, Ganadores de Map Individuales, Handicap de Map o Total de Maps — selecciona el lado en el que quieres operar (por ejemplo, ICE o 3DMAX en el moneyline), ingresa tu cantidad y haz clic en Operar. Si eres nuevo en los mercados de predicción, haz clic en el enlace "Cómo funciona" en la parte superior de cualquier página de Polymarket para una guía paso a paso.
En Polymarket, el precio de cada lado en un mercado representa la probabilidad implícita del mercado. Un precio de 100¢ para ICE en el Series Moneyline significa que los operadores creen colectivamente que hay aproximadamente un 100% de probabilidad de que Inner Circle Esports gane este partido. Si compras acciones de ICE a 100¢ y ganan, recibes $1 por acción — una ganancia de 0¢ por acción. Si pierden, esas acciones valen $0. La misma lógica se aplica a ganadores de map individuales, handicaps de map y total de maps: un precio más bajo significa un pago potencial más alto pero una menor probabilidad implícita de ser correcto.
El partido de "Inner Circle Esports vs. 3DMAX" está programado para el January 15, 2026 a las 8:30 AM ET en el Counter-Strike 2. Las operaciones permanecen abiertas y las probabilidades continuarán cambiando a medida que surja nueva información antes del partido. El mercado se resuelve una vez que la serie concluye y los resultados oficiales son confirmados por la fuente de resolución. El momento exacto de la resolución depende de cuántos maps se jueguen en la serie al mejor de 3.
El mercado "Inner Circle Esports vs. 3DMAX" tiene 6,813 comentarios donde los operadores comparten sus análisis, debaten los resultados del partido y discuten novedades como cambios de roster y forma reciente. Desplázate hacia abajo hasta la sección de comentarios para unirte a la conversación. También puedes consultar la pestaña "Principales poseedores" para ver cómo están posicionados los operadores más grandes del mercado, o ver la pestaña "Actividad" para un feed en tiempo real de las operaciones realizadas.
Polymarket es el mercado de predicción más grande del mundo, donde puedes mantenerte informado y operar sobre eventos del mundo real. Los operadores compran y venden acciones sobre resultados en política, deportes, criptomonedas, finanzas, tecnología, cultura y esports — incluyendo torneos y partidos de League of Legends, CS2, Valorant, Dota 2 y más. Los precios reflejan probabilidades colaborativas en tiempo real respaldadas por dinero real, ofreciendo una alternativa transparente y basada en el mercado a las fuentes de probabilidades tradicionales. Ya seas un operador de esports experimentado o estés comenzando, Polymarket te permite poner tu conocimiento a trabajar.


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