Team Vitality brings extensive RLCS experience and a proven roster featuring zen, ExoTiiK, and Stizzy into this best-of-7 playoff matchup at the RLCS Paris Major. Manchester City Esports, making its first Major appearance after finishing fifth in Europe, posted an undefeated 3-0 group stage record but fell 0-4 to Vitality in their March open-series meeting. The LAN setting in Paris gives Vitality additional familiarity, while City seeks to build on recent qualification momentum and roster stability. Playoff advancement hinges on adapting to high-stakes series play against a historically dominant opponent.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertThis market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Over" if Manchester City Esports and Vitality play 7 or more games in this series.
If fewer than 7 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Over" if Manchester City Esports and Vitality play 6 or more games in this series.
If fewer than 6 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Over" if Manchester City Esports and Vitality play 5 or more games in this series.
If fewer than 5 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 6 against Vitality.
This market will resolve to "Vitality" if Vitality win Game 6 against Manchester City Esports.
If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6.
If Game 6 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 5 against Vitality.
This market will resolve to "Vitality" if Vitality win Game 5 against Manchester City Esports.
If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5.
If Game 5 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 4 against Vitality.
This market will resolve to "Vitality" if Vitality win Game 4 against Manchester City Esports.
If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4.
If Game 4 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 3 against Vitality.
This market will resolve to "Vitality" if Vitality win Game 3 against Manchester City Esports.
If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3.
If Game 3 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 2 against Vitality.
This market will resolve to "Vitality" if Vitality win Game 2 against Manchester City Esports.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 1 against Vitality.
This market will resolve to "Vitality" if Vitality win Game 1 against Manchester City Esports.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against Vitality.
This market will resolve to "Vitality" if Vitality win the match against Manchester City Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Vitality" if Vitality wins 4 or more games than Manchester City Esports in this match.
Otherwise, this market will resolve to "Manchester City Esports".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Vitality" if Vitality wins 3 or more games than Manchester City Esports in this match.
Otherwise, this market will resolve to "Manchester City Esports".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Vitality" if Vitality wins 2 or more games than Manchester City Esports in this match.
Otherwise, this market will resolve to "Manchester City Esports".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team Vitality brings extensive RLCS experience and a proven roster featuring zen, ExoTiiK, and Stizzy into this best-of-7 playoff matchup at the RLCS Paris Major. Manchester City Esports, making its first Major appearance after finishing fifth in Europe, posted an undefeated 3-0 group stage record but fell 0-4 to Vitality in their March open-series meeting. The LAN setting in Paris gives Vitality additional familiarity, while City seeks to build on recent qualification momentum and roster stability. Playoff advancement hinges on adapting to high-stakes series play against a historically dominant opponent.
This market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against Vitality.
This market will resolve to "Vitality" if Vitality win the match against Manchester City Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against Vitality.
This market will resolve to "Vitality" if Vitality win the match against Manchester City Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 23, 2026, 4:00 PM ET
Volumen
$0Enddatum
24. Mai 2026Markt eröffnet
May 23, 2026, 4:00 PM ETAbwicklungsquelle
https://liquipedia.net/rocketleague/Main_PageResolver
0x65070BE91...This market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Over" if Manchester City Esports and Vitality play 7 or more games in this series.
If fewer than 7 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Over" if Manchester City Esports and Vitality play 6 or more games in this series.
If fewer than 6 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Over" if Manchester City Esports and Vitality play 5 or more games in this series.
If fewer than 5 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 6 against Vitality.
This market will resolve to "Vitality" if Vitality win Game 6 against Manchester City Esports.
If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6.
If Game 6 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 5 against Vitality.
This market will resolve to "Vitality" if Vitality win Game 5 against Manchester City Esports.
If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5.
If Game 5 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 4 against Vitality.
This market will resolve to "Vitality" if Vitality win Game 4 against Manchester City Esports.
If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4.
If Game 4 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 3 against Vitality.
This market will resolve to "Vitality" if Vitality win Game 3 against Manchester City Esports.
If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3.
If Game 3 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 2 against Vitality.
This market will resolve to "Vitality" if Vitality win Game 2 against Manchester City Esports.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 1 against Vitality.
This market will resolve to "Vitality" if Vitality win Game 1 against Manchester City Esports.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against Vitality.
This market will resolve to "Vitality" if Vitality win the match against Manchester City Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Vitality" if Vitality wins 4 or more games than Manchester City Esports in this match.
Otherwise, this market will resolve to "Manchester City Esports".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Vitality" if Vitality wins 3 or more games than Manchester City Esports in this match.
Otherwise, this market will resolve to "Manchester City Esports".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Vitality" if Vitality wins 2 or more games than Manchester City Esports in this match.
Otherwise, this market will resolve to "Manchester City Esports".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team Vitality brings extensive RLCS experience and a proven roster featuring zen, ExoTiiK, and Stizzy into this best-of-7 playoff matchup at the RLCS Paris Major. Manchester City Esports, making its first Major appearance after finishing fifth in Europe, posted an undefeated 3-0 group stage record but fell 0-4 to Vitality in their March open-series meeting. The LAN setting in Paris gives Vitality additional familiarity, while City seeks to build on recent qualification momentum and roster stability. Playoff advancement hinges on adapting to high-stakes series play against a historically dominant opponent.
This market refers to the Rocket League Lower bracket quarterfinal 2 match between Manchester City Esports and Vitality in the RLCS Major Paris Playoffs, initially scheduled for May 24 at 9:15AM ET.
This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against Vitality.
This market will resolve to "Vitality" if Vitality win the match against Manchester City Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against Vitality.
This market will resolve to "Vitality" if Vitality win the match against Manchester City Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 23, 2026, 4:00 PM ET
Volumen
$0Enddatum
24. Mai 2026Markt eröffnet
May 23, 2026, 4:00 PM ETAbwicklungsquelle
https://liquipedia.net/rocketleague/Main_PageResolver
0x65070BE91...Team Vitality brings extensive RLCS experience and a proven roster featuring zen, ExoTiiK, and Stizzy into this best-of-7 playoff matchup at the RLCS Paris Major. Manchester City Esports, making its first Major appearance after finishing fifth in Europe, posted an undefeated 3-0 group stage record but fell 0-4 to Vitality in their March open-series meeting. The LAN setting in Paris gives Vitality additional familiarity, while City seeks to build on recent qualification momentum and roster stability. Playoff advancement hinges on adapting to high-stakes series play against a historically dominant opponent.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · Aktualisiert

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