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icon for EWC 2026: China Qualifiers

EWC 2026: China Qualifiers

icon for EWC 2026: China Qualifiers

EWC 2026: China Qualifiers

$33,431 Vol.

22. Mai 2026
Polymarket

$33,431 Vol.

Polymarket
icon for JD Gaming

JD Gaming

$2,526 Vol.

Yes

icon for Anyone's Legend

Anyone's Legend

$2,956 Vol.

Yes

icon for Top Esports

Top Esports

$4,223 Vol.

No

icon for Team WE

Team WE

$928 Vol.

No

icon for LNG Esports

LNG Esports

$1,180 Vol.

No

icon for ThunderTalk Gaming

ThunderTalk Gaming

$443 Vol.

No

icon for Ultra Prime

Ultra Prime

$705 Vol.

No

icon for Bilibili Gaming

Bilibili Gaming

$15,660 Vol.

No

icon for Weibo Gaming

Weibo Gaming

$348 Vol.

No

icon for Invictus Gaming

Invictus Gaming

$1,435 Vol.

No

icon for Ninjas in Pyjamas

Ninjas in Pyjamas

$1,033 Vol.

No

icon for Oh My God

Oh My God

$462 Vol.

No

icon for EDward Gaming

EDward Gaming

$904 Vol.

No

icon for LGD Gaming

LGD Gaming

$629 Vol.

No

The Esports World Cup 2026 China Qualifier is scheduled to take place from March 27 to May 22, 2026. This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier. If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No." Ties in standings will be broken according to the official Esports World Cup Foundation rules. If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No." The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.The EWC 2026 China Qualifier for League of Legends features all 14 LPL teams competing for two qualification spots to the main event in Riyadh, with top seeds like Bilibili Gaming and JD Gaming entering Phase 2 after byes while lower seeds battle through Phase 1 double-elimination brackets. Matches run best of five in a format that rewards recent split form, roster stability, and adaptation to the current patch through May 22. Strong showings from squads such as Anyone's Legend, Weibo Gaming, and Top Esports in early rounds highlight the depth of LPL competition, where established organizations typically advance based on consistent execution and head-to-head records against regional rivals. Trader sentiment reflects the high variance of online qualifiers and the historical edge held by top-tier LPL lineups in securing international berths.

The Esports World Cup 2026 China Qualifier is scheduled to take place from March 27 to May 22, 2026.

This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier.

If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No."

Ties in standings will be broken according to the official Esports World Cup Foundation rules.

If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No."

The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.
Volumen
$33,431
Enddatum
22. Mai 2026
Markt eröffnet
Apr 6, 2026, 11:14 PM ET
The Esports World Cup 2026 China Qualifier is scheduled to take place from March 27 to May 22, 2026. This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier. If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No." Ties in standings will be broken according to the official Esports World Cup Foundation rules. If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No." The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.

Vorgeschlagenes Ergebnis: No

Kein Einspruch

Endgültiges Ergebnis: No

The Esports World Cup 2026 China Qualifier is scheduled to take place from March 27 to May 22, 2026. This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier. If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No." Ties in standings will be broken according to the official Esports World Cup Foundation rules. If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No." The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.The EWC 2026 China Qualifier for League of Legends features all 14 LPL teams competing for two qualification spots to the main event in Riyadh, with top seeds like Bilibili Gaming and JD Gaming entering Phase 2 after byes while lower seeds battle through Phase 1 double-elimination brackets. Matches run best of five in a format that rewards recent split form, roster stability, and adaptation to the current patch through May 22. Strong showings from squads such as Anyone's Legend, Weibo Gaming, and Top Esports in early rounds highlight the depth of LPL competition, where established organizations typically advance based on consistent execution and head-to-head records against regional rivals. Trader sentiment reflects the high variance of online qualifiers and the historical edge held by top-tier LPL lineups in securing international berths.

The Esports World Cup 2026 China Qualifier is scheduled to take place from March 27 to May 22, 2026.

This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier.

If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No."

Ties in standings will be broken according to the official Esports World Cup Foundation rules.

If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No."

The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.
Volumen
$33,431
Enddatum
22. Mai 2026
Markt eröffnet
Apr 6, 2026, 11:14 PM ET
The Esports World Cup 2026 China Qualifier is scheduled to take place from March 27 to May 22, 2026. This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier. If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No." Ties in standings will be broken according to the official Esports World Cup Foundation rules. If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No." The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.

Vorgeschlagenes Ergebnis: No

Kein Einspruch

Endgültiges Ergebnis: No

Vorsicht bei externen Links.

Häufig gestellte Fragen

„EWC 2026: China Qualifiers" ist ein Prognosemarkt auf Polymarket mit 14 möglichen Ergebnissen, bei dem Händler Anteile auf Basis ihrer Einschätzung kaufen und verkaufen. Das aktuell führende Ergebnis ist „JD Gaming" mit 100%, gefolgt von „Anyone's Legend" mit 100%. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten der Community wider. Ein Anteilspreis von 100¢ bedeutet, dass der Markt diesem Ergebnis eine Wahrscheinlichkeit von 100% zuweist. Diese Quoten ändern sich laufend, wenn Händler auf neue Entwicklungen reagieren. Anteile am richtigen Ergebnis können bei Marktauflösung für jeweils $1 eingelöst werden.

Stand heute hat „EWC 2026: China Qualifiers" ein Gesamthandelsvolumen von $33.4K generiert, seit der Markt am Apr 7, 2026 gestartet wurde. Dieses Aktivitätsniveau spiegelt starkes Engagement der Polymarket-Community wider und stellt sicher, dass die aktuellen Quoten von einem breiten Pool an Marktteilnehmern geprägt werden. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite auf jedes Ergebnis handeln.

Um auf „EWC 2026: China Qualifiers" zu handeln, durchsuchen Sie die 14 verfügbaren Ergebnisse auf dieser Seite. Jedes Ergebnis zeigt einen aktuellen Preis, der die implizierte Wahrscheinlichkeit des Marktes darstellt. Um eine Position einzunehmen, wählen Sie das Ergebnis, das Sie für am wahrscheinlichsten halten, wählen Sie „Ja" um dafür oder „Nein" um dagegen zu handeln, geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Liegt Ihr gewähltes Ergebnis bei Marktauflösung richtig, zahlen Ihre „Ja"-Anteile jeweils $1 aus. Liegt es falsch, zahlen sie $0. Sie können Ihre Anteile auch jederzeit vor der Auflösung verkaufen.

Der aktuelle Favorit für „EWC 2026: China Qualifiers" ist „JD Gaming" mit 100%, was bedeutet, dass der Markt diesem Ergebnis eine Wahrscheinlichkeit von 100% zuweist. Das nächstliegende Ergebnis ist „Anyone's Legend" mit 100%. Diese Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen. Schauen Sie regelmäßig vorbei oder speichern Sie diese Seite als Lesezeichen.

Die Auflösungsregeln für „EWC 2026: China Qualifiers" definieren genau, was passieren muss, damit jedes Ergebnis als Gewinner erklärt wird – einschließlich der offiziellen Datenquellen zur Bestimmung des Ergebnisses. Sie können die vollständigen Auflösungskriterien im Abschnitt „Regeln" auf dieser Seite über den Kommentaren einsehen. Wir empfehlen, die Regeln vor dem Handeln sorgfältig zu lesen, da sie die genauen Bedingungen, Sonderfälle und Quellen festlegen.