In the CCT South America Challengers #1 Playoffs lower bracket, BESTIA Academy faced R2 Esports Club in a best-of-three. R2 brought recent regional experience from CCT Series events and matches against sides like Keyd Stars and paiN Academy, while the academy squad fielded a lineup including agt, Jotag3, k1not1, Lekzi, and zuzu focused on building consistency in South American CS2. Map pool execution, economy management, and individual form in elimination games shaped the closely contested playoff environment, with both teams navigating a double-elimination bracket featuring other academy and established rosters.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertBESTIA Academy vs R2 Esports Club
Moneyline
$7.5K Vol.
Sieger Karte 1
$8.1K Vol.
Total Maps
$81 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: Apr 15, 2026, 4:19 PM ET
Abwicklungsquelle
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$82 Vol.
Odd/Even Total Rounds
$5 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: Apr 15, 2026, 4:19 PM ET
Abwicklungsquelle
https://hltv.orgResolver
0x65070BE91...In the CCT South America Challengers #1 Playoffs lower bracket, BESTIA Academy faced R2 Esports Club in a best-of-three. R2 brought recent regional experience from CCT Series events and matches against sides like Keyd Stars and paiN Academy, while the academy squad fielded a lineup including agt, Jotag3, k1not1, Lekzi, and zuzu focused on building consistency in South American CS2. Map pool execution, economy management, and individual form in elimination games shaped the closely contested playoff environment, with both teams navigating a double-elimination bracket featuring other academy and established rosters.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
Odd/Even Total Kills
$20 Vol.
Odd/Even Total Rounds
$105 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: Apr 15, 2026, 4:19 PM ET
Abwicklungsquelle
https://hltv.orgResolver
0x65070BE91...In the CCT South America Challengers #1 Playoffs lower bracket, BESTIA Academy faced R2 Esports Club in a best-of-three. R2 brought recent regional experience from CCT Series events and matches against sides like Keyd Stars and paiN Academy, while the academy squad fielded a lineup including agt, Jotag3, k1not1, Lekzi, and zuzu focused on building consistency in South American CS2. Map pool execution, economy management, and individual form in elimination games shaped the closely contested playoff environment, with both teams navigating a double-elimination bracket featuring other academy and established rosters.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: Apr 15, 2026, 4:19 PM ET
Abwicklungsquelle
https://hltv.orgResolver
0x65070BE91...In the CCT South America Challengers #1 Playoffs lower bracket, BESTIA Academy faced R2 Esports Club in a best-of-three. R2 brought recent regional experience from CCT Series events and matches against sides like Keyd Stars and paiN Academy, while the academy squad fielded a lineup including agt, Jotag3, k1not1, Lekzi, and zuzu focused on building consistency in South American CS2. Map pool execution, economy management, and individual form in elimination games shaped the closely contested playoff environment, with both teams navigating a double-elimination bracket featuring other academy and established rosters.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
BESTIA Academy vs R2 Esports Club
Moneyline
$7.5K Vol.
Sieger Karte 1
$8.1K Vol.
Total Maps
$81 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: Apr 15, 2026, 4:19 PM ET
Abwicklungsquelle
https://hltv.orgResolver
0x65070BE91...In the CCT South America Challengers #1 Playoffs lower bracket, BESTIA Academy faced R2 Esports Club in a best-of-three. R2 brought recent regional experience from CCT Series events and matches against sides like Keyd Stars and paiN Academy, while the academy squad fielded a lineup including agt, Jotag3, k1not1, Lekzi, and zuzu focused on building consistency in South American CS2. Map pool execution, economy management, and individual form in elimination games shaped the closely contested playoff environment, with both teams navigating a double-elimination bracket featuring other academy and established rosters.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
Odd/Even Total Kills
$82 Vol.
Odd/Even Total Rounds
$5 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: Apr 15, 2026, 4:19 PM ET
Abwicklungsquelle
https://hltv.orgResolver
0x65070BE91...In the CCT South America Challengers #1 Playoffs lower bracket, BESTIA Academy faced R2 Esports Club in a best-of-three. R2 brought recent regional experience from CCT Series events and matches against sides like Keyd Stars and paiN Academy, while the academy squad fielded a lineup including agt, Jotag3, k1not1, Lekzi, and zuzu focused on building consistency in South American CS2. Map pool execution, economy management, and individual form in elimination games shaped the closely contested playoff environment, with both teams navigating a double-elimination bracket featuring other academy and established rosters.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
Odd/Even Total Kills
$20 Vol.
Odd/Even Total Rounds
$105 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: Apr 15, 2026, 4:19 PM ET
Abwicklungsquelle
https://hltv.orgResolver
0x65070BE91...In the CCT South America Challengers #1 Playoffs lower bracket, BESTIA Academy faced R2 Esports Club in a best-of-three. R2 brought recent regional experience from CCT Series events and matches against sides like Keyd Stars and paiN Academy, while the academy squad fielded a lineup including agt, Jotag3, k1not1, Lekzi, and zuzu focused on building consistency in South American CS2. Map pool execution, economy management, and individual form in elimination games shaped the closely contested playoff environment, with both teams navigating a double-elimination bracket featuring other academy and established rosters.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: Apr 15, 2026, 4:19 PM ET
Abwicklungsquelle
https://hltv.orgResolver
0x65070BE91...In the CCT South America Challengers #1 Playoffs lower bracket, BESTIA Academy faced R2 Esports Club in a best-of-three. R2 brought recent regional experience from CCT Series events and matches against sides like Keyd Stars and paiN Academy, while the academy squad fielded a lineup including agt, Jotag3, k1not1, Lekzi, and zuzu focused on building consistency in South American CS2. Map pool execution, economy management, and individual form in elimination games shaped the closely contested playoff environment, with both teams navigating a double-elimination bracket featuring other academy and established rosters.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.


Vorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen