Moneyline
$599K Vol.
Map 1 Winner
$259K Vol.
Map Handicap
$20.2K Vol.
Total Maps
$23.7K Vol.
Series Objective Handicaps
Round Handicap
$1.8K Vol.
Seriengesamtwerte
Round Total
$2.4K Vol.
This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 6 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 8 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 7 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 54.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between Inner Circle Esports and 3DMAX in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If Inner Circle Esports wins exactly 2 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between Inner Circle Esports and 3DMAX in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If Inner Circle Esports wins exactly 1 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 52.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 53.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 51.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If 3DMAX wins exactly 2 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If 3DMAX wins exactly 1 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET:
This market will resolve to "3DMAX" if 3DMAX wins 2 or more maps than Inner Circle Esports in this match.
Otherwise, this market will resolve to "Inner Circle Esports".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely, with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market will resolve to "Over" if 3DMAX and Inner Circle Esports play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
This market is based solely on the number of games played in the series, not which team wins.
If the series is postponed, this market will remain open until the series has been completed.
If the series is canceled entirely, with no make-up match, this market will resolve 50-50.This market will resolve to "3DMAX" if 3DMAX win Map 2 against Inner Circle Esports in this match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win Map 2 against 3DMAX in this match.
If the match is concluded before Map 2 is played (e.g., a team clinches the match early), this market will resolve 50-50.
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win Map 1 against Inner Circle Esports in this match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win Map 1 against 3DMAX in this match.
If the match is concluded before Map 1 is played (e.g., a team clinches the match early), this market will resolve 50-50.
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins 2 or more maps than 3DMAX in this match.
Otherwise, this market will resolve to "3DMAX".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.
Markt eröffnet: Jan 9, 2026, 10:00 PM ET
Volumen
$905,990Enddatum
15. Jan. 2026Markt eröffnet
Jan 9, 2026, 10:00 PM ETAbwicklungsquelle
https://www.twitch.tv/BLASTPremierResolver
0x65070BE91...Moneyline
$599K Vol.
Map 1 Winner
$259K Vol.
Map Handicap
$20.2K Vol.
Total Maps
$23.7K Vol.
Series Objective Handicaps
Round Handicap
$1.8K Vol.
Seriengesamtwerte
Round Total
$2.4K Vol.
This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 6 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 8 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 7 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 54.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between Inner Circle Esports and 3DMAX in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If Inner Circle Esports wins exactly 2 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between Inner Circle Esports and 3DMAX in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If Inner Circle Esports wins exactly 1 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 52.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 53.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 51.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If 3DMAX wins exactly 2 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If 3DMAX wins exactly 1 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET:
This market will resolve to "3DMAX" if 3DMAX wins 2 or more maps than Inner Circle Esports in this match.
Otherwise, this market will resolve to "Inner Circle Esports".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely, with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market will resolve to "Over" if 3DMAX and Inner Circle Esports play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
This market is based solely on the number of games played in the series, not which team wins.
If the series is postponed, this market will remain open until the series has been completed.
If the series is canceled entirely, with no make-up match, this market will resolve 50-50.This market will resolve to "3DMAX" if 3DMAX win Map 2 against Inner Circle Esports in this match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win Map 2 against 3DMAX in this match.
If the match is concluded before Map 2 is played (e.g., a team clinches the match early), this market will resolve 50-50.
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win Map 1 against Inner Circle Esports in this match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win Map 1 against 3DMAX in this match.
If the match is concluded before Map 1 is played (e.g., a team clinches the match early), this market will resolve 50-50.
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins 2 or more maps than 3DMAX in this match.
Otherwise, this market will resolve to "3DMAX".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.
Markt eröffnet: Jan 9, 2026, 10:00 PM ET
Volumen
$905,990Enddatum
15. Jan. 2026Markt eröffnet
Jan 9, 2026, 10:00 PM ETAbwicklungsquelle
https://www.twitch.tv/BLASTPremierResolver
0x65070BE91...Vorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
Der Markt „Inner Circle Esports vs. 3DMAX" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Counter-Strike 2-Matches zwischen Inner Circle Esports und 3DMAX im Rahmen des Counter-Strike 2 zu handeln, angesetzt für den January 15, 2026 um 8:30 AM ET. Dies ist eine Best-of-3-Serie. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei Inner Circle Esports derzeit bei 100¢ (100% implizierte Wahrscheinlichkeit) und 3DMAX bei 0¢ (0%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle map-Gewinner, map-Handicaps und Gesamt-maps umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.
Aktuell hat der Markt „Inner Circle Esports vs. 3DMAX" ein Gesamthandelsvolumen von $906K über alle Markttypen hinweg (Serien-Moneyline, individuelle map-Gewinner, map-Handicaps und Gesamt-maps) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.
Um auf „Inner Circle Esports vs. 3DMAX" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Map-Gewinner (wer ein bestimmtes map in der Serie gewinnt), Map-Handicap (map-Siegesmarge) oder Gesamt-Maps (Über/Unter der Anzahl gespielter maps). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline ICE bei 100¢ und 3DMAX bei 0¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.
Die aktuellen Serien-Moneyline-Quoten für „Inner Circle Esports vs. 3DMAX" zeigen Inner Circle Esports bei 100¢ (100% implizierte Wahrscheinlichkeit) und 3DMAX bei 0¢ (0%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.
Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match Inner Circle Esports gegen 3DMAX. Die Serien-Moneyline, individuelle map-Gewinner, map-Handicap und Gesamt-maps-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.
Die Quoten von Polymarket werden von echten Händlern festgelegt, die echtes Geld hinter ihre Überzeugungen setzen, was tendenziell gut kalibrierte Wahrscheinlichkeiten hervorbringt. Mit einem Handelsvolumen von $906K bei „Inner Circle Esports vs. 3DMAX" aggregieren diese Preise das kollektive Wissen und die Überzeugung aktiver Teilnehmer — ähnlich wie traditionelle Sportwettenanbieter scharfes und öffentliches Geld widerspiegeln, jedoch in einem offenen, transparenten Markt, an dem jeder teilnehmen kann. Prognose-Märkte haben eine starke Erfolgsbilanz in Bezug auf Genauigkeit. Die neuesten Statistiken finden Sie auf der Genauigkeitsseite von Polymarket.
Um Ihren ersten Trade auf „Inner Circle Esports vs. 3DMAX" zu platzieren, erstellen Sie ein kostenloses Polymarket-Konto und laden Sie es mit Krypto, einer Kredit- oder Debitkarte oder einer Banküberweisung auf. Sobald Ihr Konto aufgeladen ist, kehren Sie zu dieser Seite zurück und wählen Sie einen Markttyp — Serien-Moneyline, individuelle Map-Gewinner, Map-Handicap oder Gesamt-Maps — wählen Sie die Seite (z. B. ICE oder 3DMAX bei der Moneyline), geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Sie neu bei Prognose-Märkten sind, klicken Sie auf den Link „So funktioniert es" oben auf jeder Polymarket-Seite.
Auf Polymarket repräsentiert der Preis jeder Seite in einem Markt die implizierte Wahrscheinlichkeit des Marktes. Ein Preis von 100¢ für ICE bei der Serien-Moneyline bedeutet, dass Händler kollektiv davon ausgehen, dass die Wahrscheinlichkeit eines Sieges von Inner Circle Esports bei etwa 100% liegt. Wenn Sie ICE-Anteile zu 100¢ kaufen und sie gewinnen, erhalten Sie $1 pro Anteil — ein Gewinn von 0¢ pro Anteil. Verlieren sie, sind diese Anteile $0 wert. Die gleiche Logik gilt für individuelle map-Gewinner, map-Handicaps und Gesamt-maps: Ein niedrigerer Preis bedeutet eine höhere potenzielle Auszahlung, aber eine geringere implizierte Wahrscheinlichkeit.
Das Match „Inner Circle Esports vs. 3DMAX" ist für den January 15, 2026 um 8:30 AM ET im Counter-Strike 2 angesetzt. Der Handel bleibt offen und die Quoten werden sich weiter verändern. Der Markt wird aufgelöst, sobald die Serie beendet ist und die offiziellen Ergebnisse bestätigt wurden. Der genaue Auflösungszeitpunkt hängt davon ab, wie viele maps in der Best-of-3-Serie gespielt werden.
Der Markt „Inner Circle Esports vs. 3DMAX" hat 6,832 Kommentare, in denen Händler ihre Analysen teilen, Matchausgänge diskutieren und aktuelle Entwicklungen wie Kaderänderungen und aktuelle Form besprechen. Scrollen Sie zum Kommentarbereich, um an der Diskussion teilzunehmen. Sie können auch den Tab „Top-Halter" oder den Tab „Aktivität" für einen Echtzeit-Feed der platzierten Trades ansehen.
Polymarket ist der größte Prognosemarkt der Welt, auf dem Sie informiert bleiben und auf reale Ereignisse handeln können. Händler kaufen und verkaufen Anteile an Ergebnissen aus Politik, Sport, Krypto, Finanzen, Technologie, Kultur und Esports — einschließlich Turnieren und Matches in League of Legends, CS2, Valorant, Dota 2 und mehr. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider, die durch echtes Geld gestützt werden. Ob erfahrener Esports-Händler oder Einsteiger — Polymarket ermöglicht es Ihnen, Ihr Wissen gewinnbringend einzusetzen.


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