RRQ Hoshi vs Team Liquid ID

RRQ Hoshi
RRQ Hoshi
10:15April 5
Team Liquid ID
Team Liquid ID
$25.75 Vol.Polymarket

Moneyline

$26 Vol.

Game 1 Winner

$0 Vol.

Game Handicap

$0 Vol.

Total Games

$0 Vol.

This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi wins 2 or more games than Team Liquid ID in this match. Otherwise, this market will resolve to "Team Liquid ID". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "Over" if RRQ Hoshi and Team Liquid ID play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 2 against Team Liquid ID. This market will resolve to "Team Liquid ID" if Team Liquid ID win Game 2 against RRQ Hoshi. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 1 against Team Liquid ID. This market will resolve to "Team Liquid ID" if Team Liquid ID win Game 1 against RRQ Hoshi. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Team Liquid ID. This market will resolve to "Team Liquid ID" if Team Liquid ID win the match against RRQ Hoshi. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team Liquid ID enters this BO3 regular season matchup in MPL Indonesia Season 17 with a perfect 2-0 record after Week 1 triumphs, including a 2-1 win over Natus Vincere highlighted by Kyou's MVP performance, positioning them near the top of standings and surprising early observers with strong 4-1 game differential. RRQ Hoshi, conversely, languishes at 0-2 with an 0-4 game skid, including a recent loss to high-viewership rival ONIC Esports amid adaptation struggles for new roster additions EXP laner Dan (joined January 2026) and jungler Super Kenn. Despite RRQ's historical 60% head-to-head edge and 65% overall winrate, trader consensus reflects TLID's momentum in the competitive group stage race toward playoffs.

This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET.

This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Team Liquid ID.

This market will resolve to "Team Liquid ID" if Team Liquid ID win the match against RRQ Hoshi.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Volumen
$26
Enddatum
5. Apr. 2026
Markt eröffnet
Mar 29, 2026, 1:10 PM ET
This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Team Liquid ID. This market will resolve to "Team Liquid ID" if Team Liquid ID win the match against RRQ Hoshi. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Vorsicht bei externen Links.

RRQ Hoshi vs Team Liquid ID

RRQ Hoshi
RRQ Hoshi
10:15April 5
Team Liquid ID
Team Liquid ID
$25.75 Vol.Polymarket

Moneyline

$26 Vol.

Game 1 Winner

$0 Vol.

Game Handicap

$0 Vol.

Total Games

$0 Vol.

This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi wins 2 or more games than Team Liquid ID in this match. Otherwise, this market will resolve to "Team Liquid ID". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "Over" if RRQ Hoshi and Team Liquid ID play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 2 against Team Liquid ID. This market will resolve to "Team Liquid ID" if Team Liquid ID win Game 2 against RRQ Hoshi. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 1 against Team Liquid ID. This market will resolve to "Team Liquid ID" if Team Liquid ID win Game 1 against RRQ Hoshi. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Team Liquid ID. This market will resolve to "Team Liquid ID" if Team Liquid ID win the match against RRQ Hoshi. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team Liquid ID enters this BO3 regular season matchup in MPL Indonesia Season 17 with a perfect 2-0 record after Week 1 triumphs, including a 2-1 win over Natus Vincere highlighted by Kyou's MVP performance, positioning them near the top of standings and surprising early observers with strong 4-1 game differential. RRQ Hoshi, conversely, languishes at 0-2 with an 0-4 game skid, including a recent loss to high-viewership rival ONIC Esports amid adaptation struggles for new roster additions EXP laner Dan (joined January 2026) and jungler Super Kenn. Despite RRQ's historical 60% head-to-head edge and 65% overall winrate, trader consensus reflects TLID's momentum in the competitive group stage race toward playoffs.

This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET.

This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Team Liquid ID.

This market will resolve to "Team Liquid ID" if Team Liquid ID win the match against RRQ Hoshi.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Volumen
$26
Enddatum
5. Apr. 2026
Markt eröffnet
Mar 29, 2026, 1:10 PM ET
This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Team Liquid ID. This market will resolve to "Team Liquid ID" if Team Liquid ID win the match against RRQ Hoshi. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Vorsicht bei externen Links.