WanZhen Esports Club vs Xianyou Gaming

WanZhen Esports Club
WanZhen Esports Club
11:00April 4
Xianyou Gaming
Xianyou Gaming
$2.76K Vol.Polymarket

Moneyline

$17 Vol.

Game 1 Winner

$1.8K Vol.

Game Handicap

$134 Vol.

Total Games

$841 Vol.

This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club wins 4 or more games than Xianyou Gaming in this match. Otherwise, this market will resolve to "Xianyou Gaming". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club wins 3 or more games than Xianyou Gaming in this match. Otherwise, this market will resolve to "Xianyou Gaming". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "Over" if WanZhen Esports Club and Xianyou Gaming play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "Over" if WanZhen Esports Club and Xianyou Gaming play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "Over" if WanZhen Esports Club and Xianyou Gaming play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 6 against Xianyou Gaming. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 6 against WanZhen Esports Club. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 5 against Xianyou Gaming. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 5 against WanZhen Esports Club. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 4 against Xianyou Gaming. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 4 against WanZhen Esports Club. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 3 against Xianyou Gaming. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 3 against WanZhen Esports Club. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 2 against Xianyou Gaming. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 2 against WanZhen Esports Club. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 1 against Xianyou Gaming. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 1 against WanZhen Esports Club. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against Xianyou Gaming. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win the match against WanZhen Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club wins 2 or more games than Xianyou Gaming in this match. Otherwise, this market will resolve to "Xianyou Gaming". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.WanZhen Esports Club holds a slight edge in trader consensus for their KPL Growth League Spring 2026 playoffs lower bracket round 1 BO7 matchup against Xianyou Gaming, driven by a superior group stage map differential (+1 vs. -3 despite identical 11-11 records) and stronger late momentum. WanZhen climbed to the No. 6 seed with a 3-0 week 9 rout of Titan King's Legion, rebounding from mid-stage losses, while Xianyou Gaming slipped to seventh after a 1-3 defeat to UUG. The teams split their two group stage head-to-heads 1-1 (Xianyou's 3-1 win on March 16, WanZhen's 3-2 on March 22), with Xianyou leading 3-2 overall in five prior meetings. No major roster changes or player absences noted ahead of the April 4 clash under the March 12 patch meta favoring heroes like Shen Mengxi and Chicha.

This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET.

This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against Xianyou Gaming.

This market will resolve to "Xianyou Gaming" if Xianyou Gaming win the match against WanZhen Esports Club.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$2,760
Enddatum
4. Apr. 2026
Markt eröffnet
Mar 31, 2026, 1:50 AM ET
This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against Xianyou Gaming. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win the match against WanZhen Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „Xianyou Gaming vs. WanZhen Esports Club" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Honor of Kings-Matches zwischen Xianyou Gaming und WanZhen Esports Club im Rahmen des KPL Growth League zu handeln, angesetzt für den April 4, 2026 um 7:00 AM ET. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei Xianyou Gaming derzeit bei 32¢ (32% implizierte Wahrscheinlichkeit) und WanZhen Esports Club bei 69¢ (69%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle game-Gewinner, game-Handicaps und Gesamt-games umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „Xianyou Gaming vs. WanZhen Esports Club" ein Gesamthandelsvolumen von $2.8K über alle Markttypen hinweg (Serien-Moneyline, individuelle game-Gewinner, game-Handicaps und Gesamt-games) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.

Um auf „Xianyou Gaming vs. WanZhen Esports Club" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Game-Gewinner (wer ein bestimmtes game in der Serie gewinnt), Game-Handicap (game-Siegesmarge) oder Gesamt-Games (Über/Unter der Anzahl gespielter games). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline XYG bei 32¢ und WZ bei 69¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.

Die aktuellen Serien-Moneyline-Quoten für „Xianyou Gaming vs. WanZhen Esports Club" zeigen Xianyou Gaming bei 32¢ (32% implizierte Wahrscheinlichkeit) und WanZhen Esports Club bei 69¢ (69%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.

Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match Xianyou Gaming gegen WanZhen Esports Club. Die Serien-Moneyline, individuelle game-Gewinner, game-Handicap und Gesamt-games-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.

WanZhen Esports Club vs Xianyou Gaming

WanZhen Esports Club
WanZhen Esports Club
11:00April 4
Xianyou Gaming
Xianyou Gaming
$2.76K Vol.Polymarket

Moneyline

$17 Vol.

Game 1 Winner

$1.8K Vol.

Game Handicap

$134 Vol.

Total Games

$841 Vol.

This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club wins 4 or more games than Xianyou Gaming in this match. Otherwise, this market will resolve to "Xianyou Gaming". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club wins 3 or more games than Xianyou Gaming in this match. Otherwise, this market will resolve to "Xianyou Gaming". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "Over" if WanZhen Esports Club and Xianyou Gaming play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "Over" if WanZhen Esports Club and Xianyou Gaming play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "Over" if WanZhen Esports Club and Xianyou Gaming play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 6 against Xianyou Gaming. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 6 against WanZhen Esports Club. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 5 against Xianyou Gaming. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 5 against WanZhen Esports Club. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 4 against Xianyou Gaming. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 4 against WanZhen Esports Club. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 3 against Xianyou Gaming. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 3 against WanZhen Esports Club. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 2 against Xianyou Gaming. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 2 against WanZhen Esports Club. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 1 against Xianyou Gaming. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 1 against WanZhen Esports Club. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against Xianyou Gaming. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win the match against WanZhen Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club wins 2 or more games than Xianyou Gaming in this match. Otherwise, this market will resolve to "Xianyou Gaming". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.WanZhen Esports Club holds a slight edge in trader consensus for their KPL Growth League Spring 2026 playoffs lower bracket round 1 BO7 matchup against Xianyou Gaming, driven by a superior group stage map differential (+1 vs. -3 despite identical 11-11 records) and stronger late momentum. WanZhen climbed to the No. 6 seed with a 3-0 week 9 rout of Titan King's Legion, rebounding from mid-stage losses, while Xianyou Gaming slipped to seventh after a 1-3 defeat to UUG. The teams split their two group stage head-to-heads 1-1 (Xianyou's 3-1 win on March 16, WanZhen's 3-2 on March 22), with Xianyou leading 3-2 overall in five prior meetings. No major roster changes or player absences noted ahead of the April 4 clash under the March 12 patch meta favoring heroes like Shen Mengxi and Chicha.

This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET.

This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against Xianyou Gaming.

This market will resolve to "Xianyou Gaming" if Xianyou Gaming win the match against WanZhen Esports Club.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$2,760
Enddatum
4. Apr. 2026
Markt eröffnet
Mar 31, 2026, 1:50 AM ET
This market refers to the Honor of Kings Lower bracket round 1 match between WanZhen Esports Club and Xianyou Gaming in the KPL Growth League Playoffs, initially scheduled for April 4 at 7:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against Xianyou Gaming. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win the match against WanZhen Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „Xianyou Gaming vs. WanZhen Esports Club" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Honor of Kings-Matches zwischen Xianyou Gaming und WanZhen Esports Club im Rahmen des KPL Growth League zu handeln, angesetzt für den April 4, 2026 um 7:00 AM ET. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei Xianyou Gaming derzeit bei 32¢ (32% implizierte Wahrscheinlichkeit) und WanZhen Esports Club bei 69¢ (69%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle game-Gewinner, game-Handicaps und Gesamt-games umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „Xianyou Gaming vs. WanZhen Esports Club" ein Gesamthandelsvolumen von $2.8K über alle Markttypen hinweg (Serien-Moneyline, individuelle game-Gewinner, game-Handicaps und Gesamt-games) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.

Um auf „Xianyou Gaming vs. WanZhen Esports Club" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Game-Gewinner (wer ein bestimmtes game in der Serie gewinnt), Game-Handicap (game-Siegesmarge) oder Gesamt-Games (Über/Unter der Anzahl gespielter games). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline XYG bei 32¢ und WZ bei 69¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.

Die aktuellen Serien-Moneyline-Quoten für „Xianyou Gaming vs. WanZhen Esports Club" zeigen Xianyou Gaming bei 32¢ (32% implizierte Wahrscheinlichkeit) und WanZhen Esports Club bei 69¢ (69%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.

Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match Xianyou Gaming gegen WanZhen Esports Club. Die Serien-Moneyline, individuelle game-Gewinner, game-Handicap und Gesamt-games-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.